Criterion for Success
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These criterion were developed through observation of existing solutions and background research.
Our project must…
not go over the budget allocated
be easy to code
Not too many complex ideas and confusing logic
look nice, have many colors, and VEX parts should mostly not be visible
be intuitive and easy to use
not be too complicated and should be easy to build
Not many parts, less time to build
Be reactive to human input in a short amount of time
0.3 seconds
be fun and should involve some competitiveness
leaderboard, 2 player mode
have the ability to earn points in multiple variations
like a dart board
These criteria were used to develop different solutions to our problem